![]() ![]() I’ll grab this one and then the mirror plane will be the center plane and I’ll say okay.Īnd then I think what would be nice is if we cut off the edges there or just fillet them. And then what I want to do is go ahead and mirror this so I’ll go create mirror and then make sure it says features. And then I’m going to extrude this negative “thick” and make sure it’s joined. And then we can draw some lines and what I’m going to do is … you could either decide to draw your gusset all the way from the edge, you could draw it from the midpoint, you could make something that’s halfway … I think I’m just going to go from the midpoint right here to that midpoint. So we’ll go ahead and project the body in and say okay. Now this is 3D printed so it’s going to be inherently weak so we need to add some gussets to this angle bracket we can go ahead and do that by creating a sketch and we’ll create this sketch right here on the edge and then we’ll project in this body. We’ll go this direction and we’ll make sure we do cut and okay. And then we’ll dimension this circle “hole” we can press e to extrude and then right there we’ll click. If you leave construction lines selected go ahead and select your circle and then press x. Then we can draw a circle right on the center of these construction lines. And then press x and we’ll draw a construction line here and we’ll draw a construction line here. Now what we need to do is create a sketch on this plane so we’ll create a sketch right here and then we can draw some construction lines by pressing l. We’ll start at the top of this object and then the distance will be “height”. The default behavior of Fusion 360 is to hide the sketch after the first extrude so we’ll click extrude again then we’ll click and hold so we can get that profile and then the start will be object. Now our sketch disappears but we can re-show that by twirling out the browser. Then we can extrude both these pieces and we’ll go up “thick”. Then we’ll do this circle and this circle will be “hole” and then we can extrude and then we can draw one more rectangle over here and this rectangle will be “thick” and we want to make sure this bottom line is co-linear. And I’ll make this 3 for an M3 nut maybe we’ll make it 4 for an M4 nut to start and then we’ll say ok. To make this fully parametric we need one more parameter so I’ll go modify and then I’ll make a parameter called “hole” and this will be for the bolt. I’ll click on the origin and I’ll make this “width” and then this will be “length”. Create a sketch on the ground plane and we’ll make a center rectangle. Now we’re ready to start drawing so we’ll create a sketch. ![]() Then we need a parameter of “width”, we’ll make this 25 and then we need a parameter of “height” and we’ll make this 25. Modify > change parameters make a parameter of “thick” and we’ll make this five, then we’ll make a parameter of “length” and we’ll make this 25. We’ll call it bracket, then we need to make some user parameters. The first thing to do is to create a component, so we’ll create a new component. Let’s go ahead and get started making this angle bracket. That way you can change the parameters and when that 90-degree angle bracket changes size based on the size of your 3D printing bed or the project that you’re working on. We’ll also make this Fusion 360 model parametric. We’ll put a hole in this bracket so you can use it to attach to panels the sides of boxes shelves or anything else where you need 90-degree support, and you want it to be a custom size. In this Autodesk Fusion 360 tutorial, I’m going to show you how to make 3D printed 90-degree angle brackets. ![]() Sew Zipper Pocket without Exposed Zipper Tape. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |